Ultimate survival game!

CryoFall™ is a Sci-Fi online survival game set on a forgotten planet in the distant future. CryoFall features rich 2D graphics with 3/4 view. The game is available on Windows PC.


  • Five distinct tiers of technological progress;
  • Carefully hand-crafted maps and locations (+ map editor);
  • Advanced economic model encourages more diverse interactions than simple combat;
  • Storyline elements discovered through exploration;
  • Complex crafting, industrial and farming systems;
  • Wide range of player interactions and roles with meaningful specialization options;
  • In-house developed Renkei Engine™, allowing hundreds of players on the same server;
  • Extensive modding capabilities, including realtime code editing;



Please note, CryoFall is still in development and all screenshots are not representative of the finished product quality.


User interface

CryoFall FAQ

Below you can find a list of frequently asked questions and their answers. If you have a question not listed here—feel free to contact us and we will add more information here or in other sections.

What is CryoFall?

CryoFall™ is an innovative Sci-Fi online survival game set on a forgotten planet in a distant future. CryoFall features ultra-high resolution 2D graphics with 3/4 view.

What are the system requirements?

System requirements (minimum):

  • OS: Windows 7/8/10
  • Processor: Dual Core 2.2 GHz or equivalent
  • Memory: 3GB RAM
  • Graphics: 1 GB GPU with DirectX 11 support
  • Display: 1280x720 resolution
  • Network: Broadband Internet connection (at least 0.5 Mbps)
  • Storage: 700MB
  • Input: keyboard & mouse
System requirements (recommended):
  • OS: Windows 7/8/10
  • Processor: Quad Core 1.8 GHz or equivalent
  • Memory: 4GB RAM
  • Graphics: 2 GB GPU with DirectX 11 support
  • Display: FullHD 1920x1080 and UHD 3840x2160 resolutions (4K native support)
  • Network: Broadband Internet connection (at least 0.5 Mbps)
  • Storage: 700MB
  • Input: keyboard & mouse

Do you have a development blog?

Yes! You can follow our blog at http://atomictorch.com/, we post all of our news and updates there first.

How can I contact you?

You can join our forums or other social channels such as Reddit and Discord. For business inquiries you can use our contact us page on our company website.

Does the game feature randomly generated worlds?

The main world in the game is carefully handcrafted by our designers, however anyone can add their own custom map to the game, including a randomly generated one with some effort.

What can be modded in the game?

Literally anything. The whole game itself is a mod for the engine written in C# and fully open source. Anything that already exists in the game can be added or removed. This makes total conversions entirely possible and easy to implement.

Is there a wiki for the game?

Yes. You can find it here. It is still work in progress, though.

Other questions?

See our meta facts section for more info!

CryoFall Meta facts

Below you can find different facts about the project, technical specs and development team. These can be useful if you are doing any kind of coverage or simply would like to learn more about the whole thing.


  • Genre: Open world, Survival, RPG, Simulation, MMO
  • Mode: Online multiplayer with persistent servers
  • Setting: Sci-Fi
  • Platforms: Windows PC
  • World: carefully handcrafted by our designers (random generation is allowed with mods)
  • Scope: over 3000 asset elements (sprites, textures, sounds, music, animations, scripts, etc.)
  • Character customization: customization options for character faces with hundreds of combinations
  • Character progression: complex combination of character skills, tech fields and individual tech trees aiding in diverse specialization options for each player


  • Steam Early Access: April 3, 2019
  • Price: $19.99/€19.99 (+ regional pricing)


  • Graphics: Top-down 2D, 3/4 view, with ultra-high resolution support (4K)
  • Game Engine: Renkei Engine™ (developed in-house) with client based on MonoGame
  • Programming Language: developed in C# (including mods scripting)
  • Source code: both game client and server game code are open source, engine & some support tech are closed source
  • Server types: Official, Community hosted, Community hosted modded, Private
  • Server hardware: Cloud hosting and dedicated servers are both possible
  • Player limit: No hard limit on the number of players per server, current estimations allow for more than 300 concurrent players per server
  • Size: lightweight client size (~300mb)


  • Approach to modding: Fully supported and encouraged, including total conversion, mods or tools
  • Scripting features: C# scripting, detailed documentation, the entire game is fully open source, including API, etc.
  • Environment features: live editing, full autocomplete support, VS debugging, state save & rewind, local instance support, etc.


  • Development team: AtomicTorch Studio (4 full-time developers) & freelancers
  • Development period: The project was started in 2015 and remains in active development

CryoFall Press information

Below you can find our press kits and some additional information.

Press kit

Contact us

Other information

Press coverage

Once the game is released we plan to add some relevant press coverage to this section. Feel free to e-mail us a link if you are making an article or a video about CryoFall.


Upcoming PvE mode and our plans for the future

8 April 2019 First of all, we want to thank everyone who purchased the game and we are very happy with how well the game was received. Most reviews are incredibly positive! We're also aware that for some players the initial experience in the game can be a bit frustrating with unrestricted PvP. There are very generous people who share their items and experience with new players, but there are also some bad apples, who want nothing else, but to grief other people. This is certainly something that we want to address as soon as we can...

CryoFall is out on Steam Early Access

3 April 2019 Today we are happy to announce that CryoFall is finally released on Steam Early Access! It has been a long journey to this point, but it has finally happened! The game is now available worldwide for everyone to purchase and play. With this release we are also launching many new servers to cover all major regions and offering the game in many languages. We hope that with your continued help and support—CryoFall reaches success on Steam helping us turn it into a long-running project that we can support with many interesting updates for a long time, each one making the game even better than it already is. We also want to thank everyone who helped us get here. It was only possible with the great support of our community for the past year that CryoFall was in open alpha. It really helped us shape the game into what it is today. CryoFall may look simple at first glance, but it is an incredibly complex game and we can thank our community for that! You can follow our future plans on CryoFall roadmap. But right now the most important part is the launch! Watch our new trailer and head over to CryoFall Steam page to grab your copy to finally enjoy this game in its full glory!

CryoFall - Publishing Announcement

14 March 2019 Today we have really important news for CryoFall. We are happy to announce our partnership with Daedalic Entertainment who will be publishing the game. We hope that with their reach and experience in the industry we can ensure a successful launch for CryoFall! Not only that, but thanks to their support we will be able to offer CryoFall in a number of different languages helping the game reach much wider audience! We are also happy to announce the release date for CryoFall on Steam – the game will become available in Early Access on April 3rd, 2019! Make sure you add it to your wishlist and don’t miss the launch! With the additional feedback from players on Steam we are hoping to accelerate further development and bring even bigger updates as we continued to release up until now while the game was in open alpha state. We are just getting started!